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3D Bistro Scene

Andrew Price's "Blender Beginner" course introduces 3D artists to the most used features for creating realistic assets for VFX and games: modeling, sculpting, materials, lighting, particles, UV unwrapping, texture painting, procedural texturing, displacement, transparency, photo texturing, volumetrics, photorealism, compositing, animation, and rendering. The course takes you through the creation of the donut, plate, and coffee from scratch, but I took it a step further by adding a floor and wall with realistic textures and generating a table cloth using cloth physics to drape it over the table. The bistro furniture was a free asset downloaded from and then customized using materials from to fit the aesthetic.

3D Bistro Scene: Text
3D Bistro Scene: Work
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